Take-Two Interactive Software experienced a significant downturn in its shares, plummeting 10% after the bell, following the company’s announcement of fourth-quarter bookings below market expectations and a reduction in annual estimates. The decline was attributed to signs of weak demand for popular gaming titles like “NBA 2K”, highlighting challenges in the competitive gaming industry.
Lower consumer spending and intensified competition from key players such as Electronic Arts and Microsoft-owned Activision Blizzard have contributed to Take-Two’s struggles to maintain momentum in the market.
The company projected fourth-quarter bookings between $1.27 billion and $1.32 billion, falling short of analysts’ expectations of $1.51 billion. Additionally, it revised its full-year bookings forecast to $5.25 billion to $5.30 billion, down from the previous estimate of $5.45 billion to $5.55 billion.
While some analysts attribute the forecast cut to shifting a game out of the fiscal year, suggesting a minimal impact on long-term prospects, investors were disappointed by Take-Two Interactive’s latest projection for fiscal 2025. Anticipation for “Grand Theft Auto VI,” the highly anticipated installment of the franchise expected in 2025, failed to boost investor confidence, as the company’s forecast of “a little above $7 billion for net bookings” fell short of expectations.
The decline in outlook led analysts to speculate that the release of “Grand Theft Auto VI” is not imminent, further dampening investor sentiment.
In the third quarter, Take-Two reported a 3% decrease in net bookings to $1.34 billion, in line with analysts’ estimates. While games like “GTA Online” and the “Red Dead Redemption” series performed well, weakness in mobile advertising and sales of “NBA 2K” offset these gains, according to Take-Two Interactive CEO Strauss Zelnick.
On an adjusted basis, the company’s gains per share were 71 cents, slightly below analysts’ estimates of 72 cents, reflecting the challenges faced in navigating the competitive gaming landscape. Take-Two Interactive’s announcement underscores the volatility and challenges prevalent in the gaming industry, highlighting the importance of strategic adaptation and innovation to maintain competitiveness and sustain growth.